Newark, OH  — On September 11 2015,  Skyler Barnhart launched a Kickstarter project named Narshfar. With a goal of $15,000 the project’s aim is to bring together the various gaming communities into one central location. Effectively increasing the creativity and artistic value of gamers and their hobbies. The community is much more serious than it has been in the past, with gaming becoming a real profession and YouTubers and Streamers a real job title. Narshfar wants to bring this to the next level. “We’re no longer just playing games,” Skyler commented, “It’s a real community with real goals.”

“We’re no longer just playing games”

Online gaming is getting more and more popular as years go by. With this, those who share their gaming adventures are attracting record numbers of people who watch and experience the game with them. Services like YouTube and Twitch are aiding this with live streams and video uploads. Yet the community itself is still divided from game to game and console to console. This creates boundaries and walls that limits the communities creativity.

Some games can pull in 25 million or more players a day. Barnhart explains, “Games such as League of Legends, World of Warcraft, and Minecraft dominate smaller games like Unturned or Terraria, but they still pull their own weight when it comes to bringing in players.” Smaller games are often overlooked by the community causing an even bigger division among players. However, the community is the same and should be treated as such.

With Millions of players logging in everyday the potential advancements are overwhelming, however those advancements are blocked and stalled due to the boundaries that are set in the community and games themselves. YouTube and Twitch are set up in a way where it’s beneficial to attract the a lot viewers and many content creators accomplish just that. It isn’t beneficial to share those views, they in turn of encouraging other creators lose their crowd and watch numbers drop. This type of community is more for the lucky individuals who receive the popular vote than the community itself, giving the creative power to few instead of many.

“Even games are arranged this way, to pull the crowd toward it and only it. There is no sharing in the thoughts of the producers, only profit.” Explains the creator. “So the community splits between games and border off from one another separating the creativity into hundreds of smaller games and communities. With video games becoming more and more individualized and artistic the creative aspect of the community is far beyond what it started at years ago.”

Narshfar’s goal is to remove the boundaries set by the games themselves and combine the smaller communities into one. This would put some of the most creative minds into one place and allow for a more centralized feel for gaming. Instead of moving throughout the internet to find the communities it would all be in one central location, putting the power in the hands of the community instead of the few who rise above. Narshfar plans to do this through their website in which users will be able to upload their content, and share it. Play games with new friends everyday and encourage actual community relationships.

“We’re just making everything you already do easier. . and more central” – Skyler Barnhart

Contact Information

E-mail: narshfarofficial@gmail.com