DD Promo

The Dungeon Dyslexia Kickstarter has launched!

This past week, Machines in Motion Studios began a Kickstarter for Dungeon Dyslexia, a hybrid Dungeon Crawler/Word Game that sends you on a quest of self-reflection. In Dungeon Dyslexia, the hero has lost his memories and is forced to piece together his old attacks and abilities from memory fragments in a combat word-game, defeating enemies and crawling a dungeon to find the evil wizard who stole his past away.

A demo of Dungeon Dyslexia is available on the Kickstarter page.

Our hero was one of the greatest adventurers in the land until the Evil Wizard – what was his name again? – cast a malicious spell to rob him of his memories. To get them back, the player will have fight through a labyrinth of monsters and obstacles and try to piece the Hero’s past back together.

Dungeon Dyslexia is meant to have procedurally generated maps and encounters, giving it vast replayability. The game’s core combat mechanic is to form attacks (ex: “hit with sword”) from the fragments found in a word bank. It’s much more than hunt and click though, as the player uses filters and RPG elements to get faster and faster and beat the combo timer, unlocks new attacks and items, and ultimately plunges deeper into the unknown wilds of Dungeon Dyslexia.

The Dungeon Dyslexia pre-alpha only contains basic graphics but already has some of the most sophisticated gameplay elements to demonstrate the soundness of the concept. Machines in Motion has only spent $300 on development of Dungeon Dyslexia thus far, but plan to do much, much more with Kickstarter funding. Machines in Motion plans to add additional story elements, gameplay, better graphics and animation, and much, much more to the game, which will be available for both PC, Mac, and Linux.

Machines in Motion is asking $10,000 to finish Dungeon Dyslexia.