The players take the roles of Mallorcan farmers, who strive to harvest as many of the island‘s tropical fruits: figs, almonds, olives, oranges, grapes, and lemons, as possible. Harvesting in the game FINCA is much easier than in real life.
Fruits can be taken from a big windmill playing area that is divided into 12 mill wings, each of which is standing for a specific fruit. In the game we move one of our farmers from one mill wing to another. When the farmer has moved, fruits are collected corresponding to the mill wing on which the farmer has stopped his movement, and the harvest is calculated by the number of farmers of the field the farmer ended on.
After harvesting deliver the fruits to those villages where our fruits are popular at the moment.
For the delivery a donkey cart is needed. With one cart I can deliver up two six fruits to as many villages I like.
In the end, when all inhabitants are fed up with fruits, we add up the victory points and determine the real king of Majorca.
“Excellent light-medium Euro with some of the best wooden pieces ever. The central mechanism which is a rondel works great and the fact that it allows for player interaction, is awesome! Very simple gameplay rules but I can see that with experience this game could become quite deep, as you start playing both offensively & defensively. “
SapoLJackson on BoardGameGeek
Finca was a nominee for the Spiel des Jahres prize in 2009.
FINCA has great wooden game components used for the fruits. The next stretch goal will include the El Razul expansion. The El Razul expansion certainly adds a bit of spice to Finca. It’s not like it’s changing the entire experience playing Finca; it’s more like a subtle change in the game.



