The Immortal Saga is a collectible competitive card game set in the distant past on ancient Earth. The gods have discovered an unbound power that they receive through human worship, and they thirst for it more than anything else in the universe. We were once used to collect raw materials for the divine sky-chariots to haul away into the heavens, we were nothing more than creatures created by the gods for slave labor… until the divining occurred.

The Tree's Shadow (LaFleur)

We rebelled against the creators. Fed up with our defiance and costly ignorance, the golden ones ascended into the heavens, much to our surprise. Then, slowly at first but with increasing frequency, our children were born with gifts. We learned that the gods wanted to apologize and through freeing us from their whips and even granting our children the power of the ascended, the beings we once dreaded, were loved as fathers and mothers. We came to accept them as divine beings, for does not a father or mother disciple their children before they are allowed to make decisions that affect their lives? The gods are benevolent and we even have come to depend upon their charity.

All they ask is for our worship and the rains shall fall, the crops shall grow and we shall be at peace… or so we thought. Without worship, the gods cannot function and if one loves their god and their way of life, they will fight for it. So, our leaders, mortals and Immortals alike, have created vast armies to spread the word of our benefactors, the supreme beings that rule over us, like omniscient parents.

Flash Powder (LaFleur)

The characters are played by Immortals that have been gifted by their god’s, powers of immense potential and limitless possibility. For their gifts, the gods require the Immortal peoples to pontificate the benevolence of the heavenly-ones through words, actions and deeds. Some Immortals find that politics of leadership and the courts are their strong-suit but more often than not, they take to the fields of battle to vanquish the antithesis of their deities. Killing mortals and Immortals, the demi-gods of war shall know no bounds and shall be bound only by their master’s will.

We may have been wrong about the gods, even hated them, but now we find that we need them more than ever. May our children set us free.

Falling Block (LaFleur)To be forgotten is death, to be remembered is immortality.

The Immortal Saga combines elements of role-playing, card and miniature games to create a unique experience for gamers of all experience levels. With The Immortal Saga’s plethora of innovative and simple game mechanics, it is sure to impress from the moment someone picks it up to start playing.

Designed with multiplayer in mind, any number of players can fight on the same battlefield without difficulties cropping up. The game is fast paced and a 2-player duel can be finished in less than 30 minutes from setup to pack-up.

The game will be sold in living-card-game format where players need not spend their hard-earned money to get cards they will not use. Cards good enough only to act as drink coasters will not exist. There will be zero “card-cycling”, that is every card created and printed will be able to be used from its purchase until the end of time.

The Immortal Saga is player-driven and strives to deliver to best possible product that is able to be produced. The artists, writers and game designers are professionals and work not for themselves but for the game’s community.

The campaign will run until November 14th. Check it out on Kickstarter.