Wicked Ones is a Forged in the Dark tabletop RPG where you play fantasy monsters raiding human lands, hoarding the gold they loot, and building a dungeon to protect it. Your notoriety lures increasingly greedy and powerful adventurers to your dungeon. Can you stave off the inevitable onslaught of heroism that your notoriety brings?
Features:
You draw out your dungeon – its rooms, tunnels, traps, creatures, things you discover, private lairs, and sanctum are all drawn out. It’s obviously the most unique feature of the game and the dungeons it makes are creative and awesome.
Players can roleplay monsters, meaning they don’t feel bad about working against the group’s interests because there’s mechanical encouragement for sometimes playing up your monstrous nature and at other times, suppressing it to work towards group goals.
You collect battle scars which give you permanent XP, making you gain abilities faster. Too many scars and you’ve been beat into a pulp, though, and your character is retired.
You go feral when you take too much stress, a resource used to resist consequences. You become beholden to your flaws, having to act to satisfy them. You’re truly a monster. Go feral too many times, though, and your characters slips over the edge and is retired.
Magic is creative and on-the-fly. Players detail the spell they want to cast and the GM gives it a tier determining how difficult it is. Magic is very creative.
Monster science is possible with insane contraptions, alchemical compounds, potions, and more. The system is flexible and rewarding, but with danger and volatility built in.
Developer: Ben Nielson, Nagoya, Japan
Release Date: June 2020
Book: 250 page 6″ x 9″ hardcover, 250 pages, full color
Add-On: 72-card deck, tarot size
Distribution: PDF and Print-on-demand via Drivethrurpg
Website: www.kickstarter.com
Availability: Digital Download, Print-on-Demand
Languages: English
Press Contact: nielson.ben@gmail.com



